SIGHTINGS



US Pokemon Toy Craze
Makes Children 'Monsters'
By John Hiscock in Los Angeles
link
12-19-99
 

This report smacks of strange societal pathology. Is it remotely possible there is a new technology being tested which involves static visual images alone to create/achieve mind control/modification...or some kind of personality modification in children and young people?
 
Can trading card images alone do that? We know that answer is yes with respect to tv and film.
 
Are there somehow embedded stealth symbols or visual matrix patterns in the Pokemon trading card pictures and artwork that visually access the subconsicous of many children at some primal level that is triggering Pokemon card buying and possession lust?
 
Most everyone has seen the cleverly-constructed graphics and images, usually on posters, that reveal a secondary picture if one 'stares' at it just right. Could the Japanese (or some black ops motivational research group?) have taken that concept a step further?
 
Trading cards have been around for a hundred years..but neverbefore the subject of bizarre reports of such widespread rage, assault, and crime. Is what we are seeing here just another symptom and extension of our decaying, violence-prone society? Maybe. Is it some sort of visually-induced response syndrome being used to sell more cards? Possible. Or, is it a test of a new visually 'passive' (as opposed to tv and film) mass mind-influencing of children? Or, is it all of the above? Was the tv epilepsy event a simple case of accidental mass photosensitive epilepsy...or was it something else that we are now also seeing reflected in Pokemon trading card lust? Questions...questions.
-Jeff
 
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The latest craze to hit toyshops in Britain has been denounced by US police as "America's most dangerous hobby" after causing a surge in child crime.
 
Children across the US are stabbing, beating and robbing each other to steal Pokemon trading cards, depicting the tiny monsters from on a Japanese video game. American police and Customs officials are being trained to spot counterfeits of the cards which can sell for more than £200.
 
A police spokesman in Los Angeles, where 540,000 counterfeit cards were confiscated at two toy wholesalers, said: "This has become a war because such huge amounts of money are involved. This has got to be America's most dangerous hobby because kids are literally fighting each other to get their hands on these cards."
 
Police officer Charlie Sarkioglu of Philadelphia, where six children have been arrested for separate attacks on classmates to steal cards, said: "There are Pokemon card sharks out there. This is far worse than the Cabbage Patch doll craze."
 
Prosecutors in Orange County, California, have filed charges against a 13-year-old boy who is accused of stealing a classmate's Pokemon cards and then running him over with his bicycle. He faces five years in juvenile detention if convicted. The juvenile crime wave has led schools in many states to ban Pokemon cards and toys, which has confused some parents who were rewarding their children with the cards in return for good marks at school.
 
Alan Hardy, a Sheffield-born chef who lives in Marina del Rey, California, said: "It's difficult to know what to do. My daughter and her friends are totally caught up in this craze. I don't understand it at all and neither do any of the other parents I've spoken to but it's something the kids have become totally obsessed with. I don't know what will happen in Britain if this catches on over there."
 
Packets of 11 Pokemon cards sell for about £2 but some cards - especially first editions of such characters as Charizard and Mew - are selling for as much as £200 in online auctions.
 
Forgers are cashing in on the craze and US Customs officers have seized counterfeit cards and toys worth more than £15 million in the past six months. Officials from Nintendo of America, the creator of the craze, are advising police and Customs officials how to spot the counterfeit products.
 
Pokemon - short for pocket monsters - was the brainchild of Satoshi Tajiri, 34, a Japanese games creator, who invented it by combining his two childhood passions of monster movies and the study of insects. The first anyone outside Japan heard of the craze was in 1997 when <Link> about 700 Japanese children suffered seizures triggered by the flashing of the Pikachu character's lightning in a television episode.
 
The card game involves 155 different creatures, each with their own special powers. The goal is to win as many of the colourful cards as possible. Pokemon has spawned a cartoon television show, Nintendo games, a film which grossed more than £35 million in its first five days, books, stuffed toys, key chains, rubber balls and clothing. Worldwide sales are estimated at £3.8 billion.
 
While Pokemon's appeal baffles most adults, Shigeru Miyamoto, a game developer at Nintendo, has an explanation. In an interview with People magazine, he said: "Pikachu and the other Pokemon characters look very cute, but if anything happens they are ready to fight. Maybe that is why they appeal to Americans."
 
 
Comment
James Neff
12-20-99
 
There is one essential reason the "Pokemon" craze has such an inexplicable grip on some kids... parent's who have been utterly hoodwinked by contemporary pop psychology into believing that saying NO to their children will leave them forever traumatized; that somehow, their child MUST have Pokemon in order to be "in" and "accepted" by other children; who have allowed marketing wizards to forumlate a powerful "kid culture;" they have given in to the knee-jerk demands of insatiable "gotta-have-it" consumerism and covetousness bred and fostered by an amoral media monstrosity. We have a nation of spoiled kids who might as well be hardwired into the television, Nintendo, Play Station and GameBoy boxes directly to the skull. The "gotta-have-it" syndrome tells us there is a void. That void will never be filled by anything from Japan, from television, the latest "hip" pseudo-music or some worthless here-today-gone-tomorrow fashion or fad.
 
What these children lack, in no uncertain terms, is God. Plain and simple... they have no God. Be it an awareness of themselves in the universe as being an integral part of a cosmic whole within a universal spiritual truth, with real and personal accountability and responsibility, or a specific, personal, even religious reality that there is a REASON for being here, that there are moral absolutes, and a life above and beyond brute sense gratification. Without this, discipline and self-discipline are not likely to be cultivated in these kids. Their God is self. Self that can become so twisted and distorted that battering in the skull of a playmate to have Pokemon card #234 to complete a collection is "reasonable" behavior. You've seen the embryonic stage of these kids in McDonald's, when the cashier tells the parent, "I'm sorry, we're all out of Pochahontas collectible figurines" and the kid goes into a psychotic rage, or collapses into a state of uncontrollable tears and depression. There's a guardian over that child that has no sense of responsibility (and no backbone), who allows a chunk of plastic to become an idol of great emotional need. These are the same who let Pocahantas teach their children spirituality and babysit them. Pop in the tape, hand them the toy and mesmerize them for several hours a day. Cheaper than drugs or babysitters. More effective than hypnotism. But in the end a terrible price must be paid.

This generation is in danger of living its full span in an entirely selfish, obcessive, deluded, hedonistic tail-spin into destruction. And they are all innocents. Their guardians are ultimately responsible, by not being guardians, but enablers. These kids are going to carry into adulthood a burning coal of irrationality and selfishness. They will carry it into world politics, religion, science, industry... everywhere.
 
 
Comment
 
Hello again,
 
I am resending this email to you - I wrote it to you on September 26, 1999 and your response is attached. I was just at your site (Dec 19th) and saw your recent article about Pokemon monsters: http://www.sightings.com/politics6/pokemonsters.htm
 
You see, I'm not the only one that thinks there is more to these Pokemon Cards - I just knew about it first!!
 
Have a wonderful holiday season!
 
Linda Aliberti 12-20-99
 
_____
 
 
From: Linda Aliberti
9-26-99
 
 
Jeff
 
Hello, I'd like to hear your thoughts about the pokemon cards by 'Wizard enterprises'. After reading about the Illuminati and the families behind the scenes on your website, I wondered if there was perhaps a connection between these Pokemon cards and the Illuminati - trying to capture our youth.
 
My 6yr old was so 'obsessed' with the cards, and so was his 10yr old friends and cousins that I decided to see what they were about -I studied them for a few weeks now. Aside from their demonic derivitave names, they also 'evolve' into other forms, similar to reincarnation.
 
Your thoughts?
 
Regards,
Linda Aliberti
 
 
 
Jeff wrote:
 
Hello Linda,
 
The pacing, the intensity of characterization, the general sensory overstimulation produced by the entire Pokeman phenomenon is clearly an enchanting/addictive issue which deserves careful scrutiny by parents.
 
As far as symbolism in the card images themselves, we don't know for sure. Anything is possible.
 
Generally speaking, this newest children's craze is, at the least, another example of deviously slick technology which quickly overwhelms the average child's meager ability to critically evaluate and discern. This 'product' as delivered is nothing less than a highly-refined medium of audio-visual, pyscho-emotional control which is underpinned and laced with God only knows what kinds of subliminal imagry and messaging. Developing, sensitive minds don't have a chance.
 
It is my suggestion that somehow, someway you find your way to reduce the amount of television your child has access to. Disconnecting the cable is best. Selected videos only are wisest. It may require your going to war to a degree but your child's individual identity and future are at risk. Today's peer pressure to conform is ruthless...so much so that many children, tragically, will willingly surrender their uniqueness so as not to be 'shut out' of the 'in' crowd. It's hard being a parent. It's even harder being a child.
 
Hope this is of some little assistance.
 
 
 
Linda Aliberti wrote:
 
Thank you for taking time out to respond. The Pokemon cards originate from Japan, and 'evolve' (reincarnation). The names of them have some interesting (demonic) derivations. Kids are glued to them once they get them. Perhaps there is something subliminal on them. In fact, I could myself get 'hooked' on them - and I'm a grown adult!!! That's why I was wondering if you heard anything.
 
After reading about the 13 bloodlines on your sightings site, I purchased the book 'Bloodlines of the Illuminati" and cannot believe what I'm reading - especially about the Kennedy's, the royalty of England and the Rothchilds.. The other evening (around 2am) the TV was on while I was internet surfing, and I happen to catch a very bright woman selling financial advice on an infomercial. The faded background (if you could make it out) was a giant green pyramid with the illujminati eye in it (like on our paper $). After reading this book, I look around and see how everything is connected to the illuminati - $$$...Last week my friend loaned me a book called "The Bible Code". Interesting book - don't know if I believe it or not, but quite interesting.
 
Thanks again for responding. Stuff on your site is quite interesting and controversial - the way it should be!!. Regards, Linda Aliberti lindaaliberti@erols.com


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